Design considerations for a serious game for children after hematopoietic stem cell transplantation

Autor(en)
Fares Kayali, Marisa Silbernagl, Konrad Peters, Ruth Mateus-Berr, Andrea Reithofer, Daniel Martinek, Anita Lawitschka, Helmut Hlavacs
Abstrakt

Abstract Children who are treated with hematopoietic stem cell transplantation (HSCT) are hospitalized for many weeks or even months. Discharge to home is important but sufficient home care is essential. Beside regular physical and laboratory checks in the outpatient clinic, information on the daily health status is mandatory for early detection of possible life threatening complication. The conventional practice is writing reports into a paper diary. This approach became unattractive for many computer-oriented children and often the compliance decreased over the long recovery time (more than 2 years). Thus we designed a game-based system to track medical data of these children. We present the results of a three-stage method where we compare the data from sick children with data from healthy children. We describe an explorative design approach and evaluate gaming preferences through a survey and an art-based drawing approach. The results show a preference of animal and fantasy characters and a majority of children illustrate a nature environment in their drawings.

Organisation(en)
Institut für Lehrer*innenbildung
Externe Organisation(en)
Universität für angewandte Kunst Wien, St. Anna Kinderspital
Journal
Entertainment Computing
Band
15
Seiten
57 - 73
Anzahl der Seiten
17
ISSN
1875-9521
DOI
https://doi.org/10.1016/j.entcom.2016.04.002
Publikationsdatum
06-2016
Peer-reviewed
Ja
ÖFOS 2012
102015 Informationssysteme
Schlagwörter
ASJC Scopus Sachgebiete
Software, Human-computer interaction
Sustainable Development Goals
SDG 3 – Gesundheit und Wohlergehen
Link zum Portal
https://ucrisportal.univie.ac.at/de/publications/08772759-26ab-43f6-9776-a0648e4c0e53